Sep 07, 2012, 04:08 PM // 16:08
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#21
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Frost Gate Guardian
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Quote:
Originally Posted by Cuilan
One of the things that attracted me to the game was the lack of a monthly fee, but with that said I'd be willing to pay for new content and better staffing whatever way I could.
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There is nothing stopping anyone from throwing money at GW through the store. If Anet sees continued revenue from it then they definitely won't shut it down, and if they see a lot of money from it they're much more likely to keep the live team staffed and develop new content. And since it's not required of everyone to pay, there will still be a community around to make it worthwhile. All in all a much better deal than paying a sub fee to play in a ghost town.
So everyone who is claiming that they don't mind paying to keep GW alive, well, go right ahead, no need to discuss it here as though it weren't possible.
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Sep 08, 2012, 10:23 AM // 10:23
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#22
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Ascalonian Squire
Join Date: Jan 2007
Location: Portugal
Guild: XXX
Profession: W/Mo
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I love gw sooo much that I would be willing to play any amount for new content!
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Sep 08, 2012, 07:56 PM // 19:56
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#23
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Academy Page
Join Date: Aug 2008
Guild: Attention Deficit Pancakes [adp]
Profession: Rt/
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if you want to kill the game then sure make people pay.
a majority of the people bought it cause it wasnt pay to play. thats what makes it standout. so my answer would be no, i wouldnt keep playing.
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Sep 09, 2012, 07:50 AM // 07:50
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#24
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Ascalonian Squire
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Quote:
Originally Posted by ectogasm
There is nothing stopping anyone from throwing money at GW through the store. If Anet sees continued revenue from it then they definitely won't shut it down, and if they see a lot of money from it they're much more likely to keep the live team staffed and develop new content. And since it's not required of everyone to pay, there will still be a community around to make it worthwhile. All in all a much better deal than paying a sub fee to play in a ghost town.
So everyone who is claiming that they don't mind paying to keep GW alive, well, go right ahead, no need to discuss it here as though it weren't possible.
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This is true. What I would want is content though. I would be afraid that buying costume packs would make them think I actually want costume packs for example. I did buy the bonus mission pack. I will probably buy a couple of bank slots if the price goes back to the one I saw when I first started playing a month or so ago.
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Sep 09, 2012, 10:04 PM // 22:04
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#25
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Jungle Guide
Join Date: Aug 2006
Location: In my own little world, looking at yours
Guild: Only Us[NotU]
Profession: E/
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Add a monthly fee to play GW? They add even a $1.00 fee to play, everything related to GW will vanish from my computer, even links to online sites. I bought it, not going to pay "rent" to play it.
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Sep 09, 2012, 10:31 PM // 22:31
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#26
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Site Legend
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Terrible idea. The subscription era is coming to an end.
__________________
Old Skool '05
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Sep 10, 2012, 06:50 AM // 06:50
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#27
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Forge Runner
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I do not think they will kill the servers very soon, but why on earth would you pay subscription fees for Guildwars if you can play Guildwars 2 without fees?
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Sep 10, 2012, 11:35 AM // 11:35
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#28
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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That won't work.
F2P with a gem store like GW2's would, as not everyone has a machine that can run GW2, and lots of people play only free games.
Wipe out any and all farming methods and SCs to slow down or even halt completely bots and overfarmers, then add a gem store like GW2's, moving all items in the GW store there, and free players will fill the holes old players left.
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Sep 14, 2012, 01:19 PM // 13:19
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#29
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Wilds Pathfinder
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As much as I don't like the idea of paying for it, because I don't think I'd want to pay to play a game that is now more dead than it ever have been, I think I'd be willing to pay monthly if it meant there would be updates or expansions and it would result in the game populating again. I love Guild Wars, and now that I have moved over to Guild Wars 2, I miss it more than ever. It's nothing like Guild Wars, and it never will be as good as it was either...
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Sep 14, 2012, 06:48 PM // 18:48
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#30
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Frost Gate Guardian
Join Date: Nov 2009
Location: The Shining Blade Camp
Guild: Nouvel Ordre de Phoenix [MJM]
Profession: R/Mo
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I wouldn't pay a monthly fee. The reason I decided to give GW a try in the first place (since it's not my typical style of game) was that I could just buy it and not have to pay continually to use it.
I would pay directly for new content, though. I've bought some costumes and the BMP, and I'd be willing to pay a reasonable price for future Beyond content. That's a very different thing than having to throw money at it every month to keep using it at all.
If there had been a monthly fee to start out with, I wouldn't have begun playing this game in the first place, and I'm not willing to start paying every month now, regardless of the amount, because I expect what was promised when I bought it to be honoured.
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Sep 17, 2012, 03:47 AM // 03:47
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#31
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Lion's Arch Merchant
Join Date: Oct 2010
Location: Under a blanket drinking tea and being British n_n
Guild: Brothers of Other Mother [BoOM]
Profession: N/
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In all honesty, if I'd wanted to pay to play a game, I'd have bought WoW. I remember when GW and WoW were both released pretty close to each other and back then I worked in a branch of GAME. At the time my PC couldn't handle either game so I relied on my colleagues to try both games out and let me know how they felt about them. Over the years I have heard so many negative things about WoW, one of the biggest being the amount of money spent on a single game. Paying for a game when I might not be able to (or want to) sit down and play it every day? One of the things I've loved about Guild Wars is that I've been able to take breaks from it guilt free knowing I'm not wasting money while I do so. For a game that's not subscription based, there's also a shockingly older playerbase instead of a load of 8 year olds running around. I know that's hard to believe sometimes if you're reading local chat in Spamadan or LA.
A lot of companies now are realising that 1. a lot of countries are still in economic situations meaning tighter spending and 2. their games are more accessible without subscriptions. Sadly yes, this HAS led to the rise of microtransactions, but I still maintain that a buy to play model with optional extras that give no major advantage is the way to go. A lot of people started playing Guild Wars because of that ethic.
Looking at the first post, I don't see how making the game subscription based would lead to more content. If they had wanted to rake money in, that would have been easier done when the playerbase was much larger and I really don't think ANet are going to be stupid enough to try and strangle the small remaining playerbase when they could still generate income from the in game store. People would be happy to pay for new content (I'd happily shell out £40 for a whole new expansion, even now with GW2 out), but not with a subscription.
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Sep 19, 2012, 12:20 AM // 00:20
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#32
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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It would possibly kill the game if this was done but it won't happen.What would be nice is if they updated the game using a third party eg. subcontract it out.
btw do away with the favour of the gods.
Last edited by Age; Sep 19, 2012 at 12:25 AM // 00:25..
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Sep 19, 2012, 02:28 AM // 02:28
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#33
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Wilds Pathfinder
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Ragnarok Online is a clear and present example of how crap a game can become if you license out its operation to a 3rd party.
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Sep 19, 2012, 02:51 AM // 02:51
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#34
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Wilds Pathfinder
Join Date: Nov 2009
Profession: E/
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Although I understand the OP's intentions it is way too late. Arenanet took a different path keeping free to play but with GW2. GW1 is still a very nice game, but both the engine as the graphics are very much outdated. Even for a pay to play game with a full team of dev's and support it would take a lot of investment to get it up to such standards that it would pay off. In the current state I think none would pay monthly fees for it, it is too old and too outdated. For a free to play game it is still very nice and even when thats too far out of the picture (keeping the servers alive would cost too much) I hope they will trust another party to make a free but private server (guru maybe??).
So as it is GW1 has a nice lifespan, maybe till it's 10th birthday (wich is btw pretty old for a game, let alone a online game). But it is already getting very old for a game. I'm not saying you should start digging it's grave but do think bout the old latin saying. Memento Mori.
Nothing lives forever. specially games.
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Sep 19, 2012, 04:45 PM // 16:45
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#35
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Desert Nomad
Join Date: Aug 2006
Guild: Guernsey Milking Coalition[MiLk]
Profession: E/Me
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the game had a great run. it's a great game. i played more hours of gw1 than any other game ever. that is saying something. i did all there was to do. earned all there was that i wanted to earn. i have now moved on to a tyria that is mind bogglingly beautiful. the landscape of tyria in gw2 is a thing of beauty.
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Sep 20, 2012, 09:23 PM // 21:23
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#36
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by Premium Unleaded
Ragnarok Online is a clear and present example of how crap a game can become if you license out its operation to a 3rd party.
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I am not saying the operation just rebuild the game.
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Sep 21, 2012, 03:24 AM // 03:24
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#37
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Frost Gate Guardian
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Now there's an interesting proposition. In lieu of the proper sequel we were hoping for, a Guild Wars 1 remake that could reintroduce the game to a brand new audience. Suppose Anet modernized the assets and interface options but otherwise retained the same gameplay and maybe even existing accounts. Would you pay a new game price to see this happen?
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Sep 25, 2012, 06:15 PM // 18:15
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#38
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Ascalonian Squire
Join Date: Apr 2012
Guild: Schizoid Brigade
Profession: R/E
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Nope. The only reason I got into the game was no sub. Love the game, still so much to do, but if they ever did move to subs I would quit.
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Sep 28, 2012, 03:18 AM // 03:18
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#39
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Ascalonian Squire
Join Date: May 2012
Location: Tennessee US
Guild: A Guild?? What's that??
Profession: E/Me
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This is very much a misguided idea that is pretty well shot down. Anet's success is because players like me paid for the base game then added either the other campaigns and EoTN. The ingame store is another reason why GW won't be a subscription when you've already paid for the extras packs such as the storage panes, pvp pack, and several other packages they offer.
Your idea is in this case pretty much dead.
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Sep 28, 2012, 12:55 PM // 12:55
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#40
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Jungle Guide
Join Date: Dec 2008
Location: Alabama
Profession: A/
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pay to play would lock people out of the accounts in order to regain the Hall of monuments which would highly effect how many get Guild Wars 2 as the confusion might rub off on which one was " p2p" - let alone the people out there that LOVE to grind and show off EPEEN, if they are charged / locked out of something they could earn in one game that cant show off in the next game they wont bite the hook -
That being said not only will the dev team be booked on making new content - but they still have to make it fit with the storyline to GW2 & still make those monthly skill updates im never gonna see because i will never touch gw2 again unless i get notification of it being hacked - Palawa joko WOULD be necessary as it was mentioned to use before.
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